Connecting video games and books through Innovation

Connecting video games and books through Innovation

ARTS+ Stage
Thursday, Oct 17, 2024
10:00 AM - 11:00 AM | Europe/Berlin
ARTS+ Stage (Halle 4.1 H57)
English
About

In Partnership with Spielfabrique. For its first year, the Game Business Centre is organizing a panel discussion on the opportunities to use innovation to connect books and video games.

 

The convergence of books and gaming has become increasingly prominent in recent years, offering exciting opportunities for creators, publishers, and audiences alike.

 

This panel aims to explore innovation in distribution but also in production and story telling. Projects examples will be presented during the panel.

 

Key topics to be discussed:

- What are the latest innovation trends around video gaming

- How innovation can help reach new audiences?

- How to use interactivity and storytelling in innovative ways?

- How book publishers can benefit from more interactivity

- What is the impact for the audience, the community?

By bringing together experts from both the book and gaming industries through innovation, this panel will provide valuable insights into the future of storytelling and entertainment. It will also offer attendees the opportunity to network with like-minded professionals and explore potential collaborations. 

 

Panel participants:

Moderator:

- Thierry Baujard | Co-Founder SpielFabrique

Speakers:

- Kay Meseberg |Head of Mission Innovation - ARTE- France

- Ulrike Küchler | Gamebook - Germany

- Jean-Gobert de Coster - Funtomata – Belgium

- Lukas Kolek | Charles Games- Czech Republic